Resume




3D environment artist looking for position in the videogame industry. Proficient with standard tools's industry. Like to learn and good time managing.
Passionate about video games and especially game environement.

Professional experience



3D Artist | B71 - Video Mapping/ Visual Effect
April - May 2017 (3 weeks) | Liège, Belgium

  • Unreal Editor integration
  • Level/scene building for video mapping



3D Artist | Internship | Big Bad Wolf - Digital Creative Solution
March - April 2017 (1 month) | Genval, Belgium

  • Modelisation, unwarpping, texturing
  • Unity 5 integration
  • Level building for Virtual Reality



3D Artist | Big Bad Wolf - Digital Creative Solution
2 weeks, December 2016 / january 2017 | Genval, Belgium

  • UE4 to Unity 5 assets conversion
  • Texturing
  • Unity 5 Integratino



3D Artist | B71 - Video Mapping/ Visual Effect
June 2016 - July 2016 | Liège, Belgium

  • High/low poly modelling (props, environment)
  • Unreal Editor integration
  • Level/scene building for video mapping



3D Artist | Smart and Thiry Creation
June 2016 | Freelance Smart

  • High poly modelling (props)
  • Render
  • 3D Integration/ compositing



3D/2D Artist (intern)| Blue Lizard Games
January 2011 - April 2011 | Quito, Ecuador

  • High/low poly modelling (props, environment)
  • Unwarpping, baking
  • Level building

Skillsets

  • High/low poly modelling,
  • optimisation,
  • digital sculpting,
  • retopology,
  • uv mapping,
  • baking,
  • texturing,
  • level building,
  • lighting

Softwares knoweldge

  • Autodesk 3DS Max,
  • Blender,
  • Adobe Photoshp,
  • Quixel Suite (Ndo,Ddo),
  • Allegorithmic (Substance Designer, Painter),
  • Zbrush,
  • Xnormal,
  • Unreal Engine,
  • Unity,
  • Marmoset Toolbag,
  • Agisoft photoscan

Cursus and languages

Computer Graphic, game art oriented
ESIAJ, 2011, Namur Belgium

French : Full proficiency
English : Professional proficiency