Thermes du midi - Environment

This environement was made with blender, zbrush, Quixel suit and Unreal Engine 4.






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Texture Study

Texture workflow practice and study






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Fontaine - Asset

Assets made with blender, zbrush and Quixel Suit







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Photogrammetry texture

Textures build from photogrammetry data





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Photogrammetry reconstruction

Assets made using 180 pictures - Statue from Louvain-la-Neuve, near the town center.





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Photogrammetry reconstruction - The Midori Mint

Assets made using +/-300 pictures - The Midori Mint Collection (or part of it :p )





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Speed Realtime ArchViz Challenge

Challenge myself. ArchViz with UE4. Two days.





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