This environement was made with blender, zbrush, Quixel suit and Unreal Engine 4.
Texture workflow practice and study
Assets made with blender, zbrush and Quixel Suit
Textures build from photogrammetry data
Assets made using 180 pictures - Statue from Louvain-la-Neuve, near the town center.
Assets made using +/-300 pictures - The Midori Mint Collection (or part of it :p )
Challenge myself. ArchViz with UE4. Two days.